I want to apply unique symbol to each feature. i have used following code for doing that
from qgis.core import *
from PyQt4.QtGui import *
# supply path to where is your qgis installed
QgsApplication.setPrefixPath("/path/to/qgis/installation", True)
# load providers
QgsApplication.initQgis()
# Get the active layer (must be a vector layer)
layer = qgis.utils.iface.activeLayer();
iter = layer.getFeatures();
for feature in iter:
geom = feature.geometry()
print "Feature ID %d: " % feature.id()
qgis.utils.iface.mapCanvas().setSelectionColor( QColor("yellow") );
layer.setSelectedFeatures([feature.id()])
qgis.utils.iface.mapCanvas().zoomToSelected( layer )
qgis.utils.iface.mapCanvas().refresh()
selected_features = layer.selectedFeatures()
for i in selected_features:
attr =i.attributes()
chaltano= str(attr[layer.fieldNameIndex('test')])
renderer = QgsCategorizedSymbolRendererV2("test")
layer.setRendererV2(renderer)
symbol = QgsSymbolV2.defaultSymbol(layer.geometryType())
symbol.setColor(QColor("red"))
cat = QgsRendererCategoryV2(feature.id(), symbol,str(feature.id()))
renderer.addCategory(cat)
Symbol is applying to only last feature. Here, "test" is attribute.
Answer
To draw a layer with a categorized renderer you first should create appropriate categories. A category needs value, symbol, and label. If you know the values at design time you may define these 3 parameters for each category. For an example see QGIS Python Programming Cookbook.
After defining categories you create a QgsCategorizedSymbolRendererV2() with these categories, and assign this renderer to the layer.
My code below creates a category for each unique value in a given field, with a random color. I override the default symbol to allow for some flexibility in styling.
from random import randrange
# Get the active layer (must be a vector layer)
layer = qgis.utils.iface.activeLayer()
# get unique values
fni = layer.fieldNameIndex('test')
unique_values = layer.dataProvider().uniqueValues(fni)
# define categories
categories = []
for unique_value in unique_values:
# initialize the default symbol for this geometry type
symbol = QgsSymbolV2.defaultSymbol(layer.geometryType())
# configure a symbol layer
layer_style = {}
layer_style['color'] = '%d, %d, %d' % (randrange(0,256), randrange(0,256), randrange(0,256))
layer_style['outline'] = '#000000'
symbol_layer = QgsSimpleFillSymbolLayerV2.create(layer_style)
# replace default symbol layer with the configured one
if symbol_layer is not None:
symbol.changeSymbolLayer(0, symbol_layer)
# create renderer object
category = QgsRendererCategoryV2(unique_value, symbol, str(unique_value))
# entry for the list of category items
categories.append(category)
# create renderer object
renderer = QgsCategorizedSymbolRendererV2('test', categories)
# assign the created renderer to the layer
if renderer is not None:
layer.setRendererV2(renderer)
layer.triggerRepaint()
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