Thursday, 2 March 2017

algorithm for displaying holes in a polygon by translating it into several hole-less polygons?


I'd like to plot polygons with holes on a framework that doesn't support holes. The approach to me seems to be to translate the single polygon into several ones adding up to the whole polygon, leaving out the holes.


Is there a standard algorithm for that? Maybe even with code? Or is there another standard way to solve the problem of plotting polygons with holes?




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