As presented in a talk at FOSS4G Mapbox Studio allows to create Mapbox vector tiles and export them as a .mbtiles
file.
The mapbox-gl.js library can be used to dynamically style and render Mapbox vector tiles on client (browser) side.
The missing part: How can I self-host Mapbox vector tiles (.mbtiles
) so that I can consume them with mapbox-gl.js?
I know that Mapbox Studio can upload the vector tiles to the Mapbox server and let it host the tiles. But that's no option for me, I want to host the vector tiles on my own server.
The TileStream approach below turned out to be a dead end. See my answer for a working solution with Tilelive.
I tried TileStream which can serve image tiles out of .mbtiles
files:
My webpage uses mapbox-gl v0.4.0:
and it creates a mapboxgl.Map in a JavaScript script:
var map = new mapboxgl.Map({
container: 'map',
center: [46.8104, 8.2452],
zoom: 9,
style: 'c.json'
});
The c.json
style file configures the vector tile source:
{
"version": 6,
"sprite": "https://www.mapbox.com/mapbox-gl-styles/sprites/bright",
"glyphs": "mapbox://fontstack/{fontstack}/{range}.pbf",
"constants": {
"@land": "#808080",
"@earth": "#805040",
"@water": "#a0c8f0",
"@road": "#000000"
},
"sources": {
"osm_roads": {
"type": "vector",
"url": "tile.json"
}
},
"layers": [{
"id": "background",
"type": "background",
"paint": {
"background-color": "@land"
}
}, {
"id": "roads",
"type": "line",
"source": "osm_roads",
"source-layer": "roads",
"paint": {
"line-color": "@road"
}
}]
}
... with the following TileJSON specification in tile.json
:
{
"tilejson": "2.1.0",
"tiles": [
"http://localhost:8888/v2/osm_roads/{z}/{x}/{y}.png"
],
"minzoom": 0,
"maxzoom": 12
}
... which points to my TileStream server running at localhost:8888
. TileStream has been started with:
node index.js start --tiles="..\tiles"
... where the ..\tiles
folder contains my osm_roads.mbtiles
file.
With this setup, I can open my webpage but only see the background layer. In the browser network trace I can see that tiles are indeed loaded when I zoom in, but the browser JavaScript error console contains several errors of the form
Error: Invalid UTF-8 codepoint: 160 in mapbox-gl.js:7
Since vector tiles are not .png
images but rather ProtoBuf files, the tiles URL http://localhost:8888/v2/osm_roads/{z}/{x}/{y}.pbf
would actually make more sense, but that doesn't work.
Any ideas?
Answer
As pointed out by @Greg, instead of TileStream (my first attempt) you should use Tilelive to host your own vector tiles.
Tilelive isn't a server itself but a backend framework that deals with tiles in different formats from different sources. But it's based on Node.js so you can turn it into a server in a pretty straight-forward way. To read tiles from a .mbtiles
source as exported by Mapbox Studio, you need the node-mbtiles tilelive module.
Side note: Current Mapbox Studio has a bug under Windows and OS X that prevents an exported .mbtiles
file to show up at your chosen destination. Workaround: Just grab the latest export-xxxxxxxx.mbtiles
file in ~/.mapbox-studio/cache
.
I found two server implementations (ten20 tile server by alexbirkett and TileServer by hanchao) who both use Express.js as a web app server.
Here is my minimalistic approach which is loosely based on these implementations:
- Install Node.js
- Grab the node packages with
npm install tilelive mbtiles express
Implement the server in the file
server.js
:var express = require('express');
var http = require('http');
var app = express();
var tilelive = require('tilelive');
require('mbtiles').registerProtocols(tilelive);
//Depending on the OS the path might need to be 'mbtiles:///' on OS X and linux
tilelive.load('mbtiles://path/to/osm_roads.mbtiles', function(err, source) {
if (err) {
throw err;
}
app.set('port', 7777);
app.use(function(req, res, next) {
res.header("Access-Control-Allow-Origin", "*");
res.header("Access-Control-Allow-Headers", "Origin, X-Requested-With, Content-Type, Accept");
next();
});
app.get(/^\/v2\/tiles\/(\d+)\/(\d+)\/(\d+).pbf$/, function(req, res){
var z = req.params[0];
var x = req.params[1];
var y = req.params[2];
console.log('get tile %d, %d, %d', z, x, y);
source.getTile(z, x, y, function(err, tile, headers) {
if (err) {
res.status(404)
res.send(err.message);
console.log(err.message);
} else {
res.set(headers);
res.send(tile);
}
});
});
http.createServer(app).listen(app.get('port'), function() {
console.log('Express server listening on port ' + app.get('port'));
});
});Note: The
Access-Control-Allow-...
headers enable cross-origin resource sharing (CORS) so webpages served from a different server may access the tiles.Run it with
node server.js
Set up the webpage using Mapbox GL JS in
minimal.html
:
Mapbox GL JS rendering my own tiles
Indicate the location of the tile source and style the layers with the following
minimal.json
:{
"version": 6,
"constants": {
"@background": "#808080",
"@road": "#000000"
},
"sources": {
"osm_roads": {
"type": "vector",
"tiles": [
"http://localhost:7777/v2/tiles/{z}/{x}/{y}.pbf"
],
"minzoom": 0,
"maxzoom": 12
}
},
"layers": [{
"id": "background",
"type": "background",
"paint": {
"background-color": "@background"
}
}, {
"id": "roads",
"type": "line",
"source": "osm_roads",
"source-layer": "roads",
"paint": {
"line-color": "@road"
}
}]
}Serve the webpage and rejoice.
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